Friday, October 27, 2006
Thursday, October 26, 2006
Thursday, October 12, 2006
More Steel
I'm not sure what else to do here. I know it's not the same, but my Lightwave skills just are not that good. I've been re-working the surface over and over and this seems to be the best I can do. I have a few other ideas of what to try. I think if I slaved over it I could do better, but I'd rather focus on new work in Maya. This was the second thing I ever modeled and I'm tired of it. I could spend a little more time on it maybe.
Tuesday, October 10, 2006
Started work on the Wurlitzer. I did bevel the edges, though there are a few spots I could smooth. I'm not sure what's happening at the top of the second image. I will have to rework that. I like the way the sustain pedal came out. I used nurbs for that and I am not very good at nurbs, but it does have the right shape for the real thing. Actually looking at it now it is a bit too high at the top. I wanted to have the whole thing modeled by Friday, but I have had too much to do for other classes.
Monday, October 09, 2006
Thursday, October 05, 2006
Back to the Lightwave
It wasn't easy going back into Lightwave and creating even a simple scene for my Delorean. But I did it and it looks better than a black background. The renders have finally finished and I can now post them. I read somewhere that you should create a prop lighting setup for the surfaces to reflect. I think it really helped the realism factor to see flourescent lights bouncing around. I'm sure there's more techniques to make it even more believable, but I think I'm gonna close the book with this one and stick with Maya from now on....if i can help it. I know they make for crappy cars but those movies had such an impact on me when i was younger.